Ortas
Alone you get far in Ottomaan, but together you get further. An orta is a regiment of the janissaries, with its own number, banner and copper kettle. From the rank of Sipahi you can found one yourself, or you join an existing one.
Stronger together
An orta shares a kazan, a stable, its own meydan and its own chat. The çorbacı and the odabaşı decide who may join and who has to go.
Orta crimes and akıns
Plan orta crimes and great akıns together, with matchlock muskets, fire pots and kurşun. The better the preparation, the bigger the spoils the orta shares.
Campaigns
Go on campaign together, such as Horse thieves, Bullet casters, Recruiting and Exile. Every completed campaign stays in the orta's chronicle for good.
Allies and rivals
Form alliances with other ortas, or declare them arch-rivals. The strongest orta stands at the top of the empire.
More in the game guide
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Committing crimes
Horse theft and cirit
Kumarhane
The army and Nüfuz
Mülk and the cities
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