Ranks
Everyone in Ottomaan starts at the bottom, as reaya, an ordinary subject. With prestige from crimes, horse theft and everything else you work your way up, all the way to the top: sadrazam, the grand vizier.
What a rank gives you
Every rank opens new possibilities: running a kervansaray from Usta, founding an orta from Sipahi, major crimes and horses from Ağa. With every new rank you also get sultani.
Better gear
You buy weapons, protection and transport step by step. For every next step you need a higher rank, and experience from the whole game: crimes, stolen horses, attacks, victories on the wrestling ground, staff in your kervansaray, an orta and akıns. In the armoury you see per item what you've already achieved.
Who you can attack
You may attack someone up to three ranks above or below you. A sadrazam only takes on another sadrazam.
All ranks
| Rank | From prestige | Unlocks |
|---|---|---|
| Reayasubject | 0 | - |
| Çırakapprentice | 5 | - |
| Kalfajourneyman | 12 | - |
| Ustamaster | 22 | Hire staff in the kervansaray, Trade in the bedesten |
| Sipahirider | 47 | Found an orta |
| Ağacommander | 77 | Major crimes and mounts |
| Beylord | 110 | - |
| Sancakbeyidistrict governor | 160 | - |
| Beylerbeyiprovincial governor | 260 | - |
| Paşageneral | 510 | - |
| Vezirminister | 860 | - |
| Sadrazamgrand vizier | 1.310 | - |
More in the game guide
Ready to start?




Committing crimes
Horse theft and cirit
Kumarhane
The army and Nüfuz
Mülk and the cities
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